I presume that you have installed python properly by now. Now, to test that everything works, run the build_module.bat. You will see two lines:Įxport_dir = "E:/Program Files/Steam/steamapps/common/mountblade warband/Modules/Finland At WW2/" Open it up with your text editor (Which I presume is a good one which I mentione earlier on in the tutorial). So, open up your module system folder and look for module info. Now, we need to change our module_info directory to match your mod directory. Change the name to whatever you want your mod name to be. You will get a folder called "copy native". So, now in your modules folder, copy the native folder, paste it there. Or if you did not install it through steam:Ĭ:\Program Files\Mount&Blade Warband\Modules If you have installed through steam and used the default installation path for it, it should be located in here:Ĭ:\Program Files\Steam\steamapps\common\mountblade warband\modules So, navigate to your Mount&Blade Warband Modules folder. Newer versions WONT WORK) Python 2.6įirst, we need to create a working mod folder for your mod. Newest version of the Module System: Download.Marco Tarini's OpenBRF to get your texture and model together into the game. ![]() Gimp: Gimp DDS plugin , Photoshop: Nvidia DDS plugin A DDS plugin for your photo editing software.
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